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This is the second edition of John Zelle’s Python Programming, updated for Python 3. This book is designed to be used as the primary textbook in a college-level first course in computing. It takes a fairly traditional approach, emphasizing problem solving, design, and programming as the core skills of computer science. However, these ideas are illustrated using a non-traditional language, namely Python. Although Python is used as the language, teaching Python is not the main point of this book. Rather, Python is used to illustrate fundamental principles of design and programming that apply in any language or computing environment. In some places, I have purposely avoided certain Python features and idioms that are not generally found in other languages. There are already many good books about Python on the market; this book is intended as an introduction to computing. Features include the following: *Extensive use of computer graphics. *Interesting examples. *Readable prose. *Flexible spiral coverage. *Just-in-time object coverage. *Extensive end-of-chapter problems.

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JavaScript lets you supercharge your HTML with animation, interactivity, and visual effects—but many web designers find the language hard to learn. This jargon-free guide covers JavaScript basics and shows you how to save time and effort with the jQuery library of prewritten JavaScript code. You’ll soon be building web pages that feel and act like desktop programs, without having to do much programming.

The important stuff you need to know:

  • Make your pages interactive. Create JavaScript events that react to visitor actions.
  • Use animations and effects. Build drop-down navigation menus, pop-ups, automated slideshows, and more.
  • Improve your user interface. Learn how the pros make websites fun and easy to use.
  • Collect data with web forms. Create easy-to-use forms that ensure more accurate visitor responses.
  • Add a dash of Ajax. Enable your web pages to communicate with a web server without a page reload.
  • Practice with living examples. Get step-by-step tutorials for web projects you can build yourself.

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Node.js. It’s the latest in a long line of “Are you cool enough to use me?” programming languages, APIs, and toolkits. In that sense, it lands squarely in the tradition of Rails,and Ajax, and Hadoop, and even to some degree iPhone programming and HTML5.

Dig a little deeper, and you’ll hear that Node.js (or, as it’s more briefly called by many,simply “Node”) is a server-side solution for JavaScript, and in particular, for receiving and responding to HTTP requests. If that doesn’t completely boggle your mind, by the time the conversation heats up with discussion of ports, sockets, and threads, you’ll tend to glaze over. Is this really JavaScript? In fact, why in the world would anyone want to run JavaScript outside of a browser, let alone the server?

The good news is that you’re hearing (and thinking) about the right things. Node really is concerned with network programming and server-side request/response processing.The bad news is that like Rails, Ajax, and Hadoop before it, there’s precious little clear information available. There will be, in time — as there now is for these other “cool”frameworks that have matured — but why wait for a book or tutorial when you might be able to use Node today, and dramatically improve the maintainability.


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This book is for anyone who wants to learn how to build rich and interactive web sites that run on the Microsoft platform. With the knowledge you gain from this book, you create a great foundation to build any type of web site, ranging from simple hobby-related web sites to sites you may be creating for commercial purposes.

Anyone new to web programming should be able to follow along because no prior background in web development is assumed although it helps if you do have a basic understanding of HTML and the web in general. The book starts at the very beginning of web development by showing you how to obtain and install Visual Web Developer. The chapters that follow gradually introduce you to new technologies, building on top of the knowledge gained in the previous chapters.

Do you have a strong preference for Visual Basic over C# or the other way around? Or do you think both languages are equally cool? Or maybe you haven’t made up your mind yet and want to learn both languages? Either way, you’ll like this book because allcode examples are presented in both languages!

Even if you have some experience with prior versions of ASP.NET, you may gain a lot from this book. Although many concepts from previous versions are brought forward into ASP.NET 4, you’ll discover there’s a lot of new stuff to be found in this book, including an introduction to the ADO.NET Entity Framework, the inclusion of jQuery, ASP.NET AJAX, the many changes to the ASP.NET 4 Framework, and much more.

This book teaches you how to create a feature-rich, data-driven, and interactive web site called Planet Wrox. Although this is quite a mouthful, you’ll find that with Visual Web Developer 2010, developing such a web site isn’t as hard as it seems. You’ll see the entire process of building a web site, from installing Visual Web Developer 2010 in Chapter 1 all the way up to putting your web application on a live server in Chapter 19. The book is divided into 19 chapters, each dealing with a specific subject.

  • Chapter 1, “Getting Started with ASP.NET 4”shows you how to obtain and install Visual Web Developer 2010. You’ll get instructions for downloading and installing the free edition of Visual Web Developer 2010, called the Express edition. You are also introduced to HTML, the language behind every web page. The chapter closes with an overview of the customization options that Visual Web Developer gives you.
  • Chapter 2, “Building an ASP.NET Web Site”shows you how to create a new web site and how to add new elements like pages to it. Besides learning how to create a well-structured site, you also see how to use the numerous tools in Visual Web Developer to create HTML and ASP.NET pages.
  • Chapter 3, “Designing Your Web Pages.”Visual Web Developer comes with a host of tools that allow you to create well-designed and attractive web pages. In this chapter, you see how to make good use of these tools. Additionally, you learn about CSS, the language that is used to format web pages.
  • Chapter 4, “Working with ASP.NET Server Controls.”ASP.NET Server Controls are one of the most important concepts in ASP.NET. They allow you to create complex and feature-rich web sites with very little code. This chapter introduces you to the large number of server controls that are available, explains what they are used for, and shows you how to use them.
  • Chapter 5, “Programming Your ASP.NET Web Pages.”Although the built-in CSS tools and the ASP.NET Server Controls can get you a long way in creating web pages, you are likely to use a programming language to enhance your pages. This chapter serves as an introduction to programming with a strong focus on programming web pages. Best of all: all the examples you see in this chapter (and the rest of the book) are in both Visual Basic and C#, so you can choose the language you like best.
  • Chapter 6, “Creating Consistent Looking Web Sites.”ASP.NET helps you create consistent-looking pages through the use of master pages, which allow you to define the global look and feel of a page. Skins and themes help you to centralize the looks of controls and other visual elements in your site. You also see how to create a base page that helps to centralize programming code that you need on all pages in your site.
  • Chapter 7, “Navigation.”To help your visitors find their way around your site, ASP.NET comes with a number of navigation controls. These controls are used to build the navigation structure of your site. They can be connected to your site’s central site map that defines the pages in your web site. You also learn how to programmatically send users from one page to another.
  • Chapter 8, “User Controls.”User controls are reusable page fragments that can be used in multiple web pages. As such, they are great for repeating content such as menus, banners, and so on. In this chapter, you learn how to create and use user controls and enhance them with some programmatic intelligence.
  • Chapter 9, “Validating User Input.”A large part of interactivity in your site is defined by the input of your users. This chapter shows you how to accept, validate, and process user input using ASP.NET Server Controls. Additionally, you see how to send e-mail from your ASP.NET web application and how to read from text files.
  • Chapter 10, “ASP.NET AJAX.” Microsoft ASP.NET AJAX allows you to create good-looking, flicker-free web pages that close the gap between traditional desktop applications and web applications. In this chapter you learn how to use the built-in Ajax features to enhance the presence of your web pages, resulting in a smoother interaction with the web site.
  • Chapter 11, “jQuery.”jQuery is a popular, open source and cross-browser JavaScript library designed to make it easier to interact with web pages in the client’s browser. In this chapter you learn the basics of jQuery and see how to add rich visual effects and animations to your web pages.
  • Chapter 12, “Introducing Databases.”Understanding how to use a database is critical to building web sites, as most modern web sites require the use of a database. You’ll learn the basics of SQL, the query language that allows you to access and alter data in a database. In addition, you are introduced to the database tools found in Visual Web Developer that help you create and manage your SQL Server databases.
  • Chapter 13, “Displaying and Updating Data.”Building on the knowledge you gained in the previous chapter, this chapter shows you how to use the ASP.NET data-bound and data source controls to create a rich interface that enables your users to interact with the data in the database that these controls target.
  • Chapter 14, “LINQ and the ADO.NET Entity Framework.”LINQ is Microsoft’s solution for accessing objects, databases, XML, and more. The ADO.NET Entity Framework (EF) is Microsoft’s new technology for database access. This chapter shows you what LINQ is all about, how to use the visual EF designer built into Visual Studio, and how to write LINQ to EF queries to get data in and out of your SQL Server database.
  • Chapter 15, “Working with Data—Advanced Topics.”While earlier chapters focused mostly on the technical foundations of working with data, this chapter looks at the same topic from a front-end perspective. You see how to change the visual appearance of your data through the use of control styles. You also see how to interact with the data-bound controls and how to speed up your application by keeping a local copy of frequently accessed data.
  • Chapter 16, “Security in Your ASP.NET 4 Web Site.”Although presented quite late in the book, security is a first-class, important topic. This chapter shows you how to make use of the built-in ASP.NET features related to security. You learn about a number of application services that facilitate security. You also learn how to let users sign up for an account on your web site, how to distinguish between anonymous and logged-on users, and how to manage the users in your system.
  • Chapter 17, “Personalizing Web Sites.”Building on the security features introduced in Chapter 16, this chapter shows you how to create personalized web pages with content targeted at individual users. You see how to configure and use ASP.NET Profile that enables you to store personalized data for known and anonymous visitors.
  • Chapter 18, “Exception Handling, Debugging, and Tracing.”In order to understand, improve, and fix the code you write for your ASP.NET web pages you need good debugging tools. Visual Web Developer ships with great debugging support that enables you to diagnose the state of your application at run time, helping you find and fix problems before your users do.
  • Chapter 19, “Deploying Your Web Site.” By the end of the book, you should have a web site that is ready to be shown to the world. But how exactly do you do that? What are the things you need to know and understand to put your web site out in the wild? This chapter gives the answers and provides you with a good look at configuring different production systems in order to run your final web site.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

List Price: $ 44.99
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Do you want to build web pages, but have no previous experience? This friendly guide is the perfect place to start. You’ll begin at square one, learning how the Web and web pages work, and then steadily build from there. By the end of the book, you’ll have the skills to create a simple site with multi-column pages that adapt for mobile devices.

Learn how to use the latest techniques, best practices, and current web standards—including HTML5 and CSS3. Each chapter provides exercises to help you to learn various techniques, and short quizzes to make sure you understand key concepts.

This thoroughly revised edition is ideal for students and professionals of all backgrounds and skill levels, whether you’re a beginner or brushing up on existing skills.

  • Build HTML pages with text, links, images, tables, and forms
  • Use style sheets (CSS) for colors, backgrounds, formatting text, page layout, and even simple animation effects
  • Learn about the new HTML5 elements, APIs, and CSS3 properties that are changing what you can do with web pages
  • Make your pages display well on mobile devices by creating a responsive web design
  • Learn how JavaScript works—and why the language is so important in web design
  • Create and optimize web graphics so they’ll download as quickly as possible

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Using Hands-On Practice exercises and Website Case Studies to motivate readers, Web Development and Design Foundations with HTML5 includes all the necessary lessons to guide students in developing highly effective websites.

This textbook has an innovative approach that prepares students to design web pages that work today, in addition to being ready to take advantage of the new HTML5 coding techniques of the future. XHTML syntax is introduced, but the focus is on HTML5 syntax. New HTML5 elements are presented, with an emphasis on coding web pages that work in both current and future browsers.

A well-rounded balance of hard skills (HTML5, XHTML, CSS, and an introduction to JavaScript) and soft skills (web design, e-commerce overview, website promotion strategies) presents everything beginning web developers need to know to build and promote successful websites. Topics include:

  • Internet concepts
  • Creating web pages with HTML5
  • Configuring text, color, and page layout with CSS
  • HTML5 Video and Audio
  • HTML5 Form Controls
  • New CSS3 properties
  • Web design best practices
  • CSS media queries
  • Designing web pages for mobile devices
  • Web accessibility standards
  • The web development process
  • Choosing a domain name
  • Selecting a web host
  • Website promotion and search engine optimization
  • E-commerce Overview
  • JavaScript Introduction

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A full-color introduction to the basics of HTML and CSS from the publishers of Wrox! 

Every day, more and more people want to learn some HTML and CSS. Joining the professional web designers and programmers are new audiences who need to know a little bit of code at work (update a content management system or e-commerce store) and those who want to make their personal blogs more attractive. Many books teaching HTML and CSS are dry and only written for those who want to become programmers, which is why this book takes an entirely new approach.

  • Introduces HTML and CSS in a way that makes them accessible to everyone—hobbyists, students, and professionals—and it’s full-color throughout
  • Utilizes information graphics and lifestyle photography to explain the topics in a simple way that is engaging
  • Boasts a unique structure that allows you to progress through the chapters from beginning to end or just dip into topics of particular interest at your leisure

This educational book is one that you will enjoy picking up, reading, then referring back to. It will make you wish other technical topics were presented in such a simple, attractive and engaging way!


From the Author: Goals for this Book

Programming books can often look rather intimidating and uninspiring, but they do not need to be. We wanted to redesign the tech book and make it more accessible, relevant, and attractive to a whole new group of readers. The result is a book that feels more like a magazine and is enjoyable to flick through, and looks like it belongs in the graphic design section rather than the programming section of a bookstore.

  • Large info-graphics are used to help simplify new or complex concepts
  • Clean design and layout presents each topic on a new page for easy reference
  • Printed in full-color, using a vibrant palette to distinguish different types of code
  • Attractive code samples help you make beautiful web sites


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What we’re aiming to achieve:
A texture that can be tiled when put onto any 3D object. This is usually used in games, to save system resources and to look good.

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What are seams?
Take a look at this example below:
seam example
Notice the left 3D ball is textured with a seam streak down the middle, while the right one does not. What we want to do is edit our texture so that no faulty edges are present when placed onto a 3D object. Surprisingly, the same concept applies to CSS style backgrounds for web design as well, but that will be another tutorial.

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I needed a method of collision detection for shooting bullets that worked very fast. Rely on checking every movie clip between lots of other movie clips (such checking a small bullet object moving Every Frame of the bullet’s existence) wouldn’t have worked as there would have been gaps where the bullet moved too fast between frames.

It would have also been nice to ‘shoot’ and get a reference to either ‘null’ if I had hit nothing, or a reference to the object I hit directly, instead of just a true or false.

There are lots of methods to do this, but what I decided to go with was by using ray-casting to solve my problem. This site is useful in showing the concept and theory behind it: opzioni binarie hack

There are many articles on ray-casting for rendering purposes (such as the one above), however I was interested in it for collision detection purposes only (in retrospect I can see that collision detection plays a large part of the rendering algorithm and extends off it). As a result, I had to figure out and pick my way through the articles and trim out the rendering/drawing algorithms and figure out just the collision detection part.

The following here is what I’ve managed to piece together from various sources as well as some invention on my part. With that said, it may not be 100% accurate, feel free to send in comments, questions, and corrections.

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